Creative Insights
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Read more: The Pages That Misbehaved
The Pages That Misbehaved
They didn’t follow rules.
They rewrote what a magazine could be.
Underground mags from the 60s and 70s used chaos as fuel for creativity.
They experimented with layout, language, and purpose.
They were loud, political, strange — and unforgettable.Sayonara Seventy Nine selects 7 standout titles that shaped counterculture through design and disruption.
These weren’t just publications.
They were creative acts of resistance.Read more -
Read more: Isamu Noguchi: Where Intelligence Meets Play
Isamu Noguchi: Where Intelligence Meets Play
Isamu Noguchi reimagined playgrounds as landscapes of possibility, merging art, design, and nature. His creations invited free, imaginative play rather than prescribing fixed uses, turning play into a profound act of intelligence. Influenced by Zen, modernism, and collaboration with visionaries like Buckminster Fuller, Noguchi’s work reminds us that creativity thrives in open spaces. His legacy lives on as a beacon for anyone seeking to live more creatively and consciously.
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Read more: The Tiny Idea
The Tiny Idea
Everything big starts tiny: a sequoia, a life, an idea. You don’t need a revelation—just let the idea be. A clumsy word, a twisted thought, a new angle… that’s enough. Ideas don’t “happen,” they’re made. And while they seem ordinary, they can become extraordinary. So take five and a half minutes. Start with something small. That’s all it takes.
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Read more: What if chaos was a brilliant game?
What if chaos was a brilliant game?
The Dada Manifesto wasn’t a guide — it was a disruption.
Written in 1918, it rejected logic and embraced absurdity, randomness, and play as tools for creative liberation. Far from outdated, its rebellious spirit lives on in memes, experimental art, and every act of creation that dares to break the rules. Deep Dipak invites us to revisit this unsettling laugh from the past — and see it as a timeless spark of freedom and serious play.Read more -
Read more: Why Was Bruno Munari So Irreplaceable?
Why Was Bruno Munari So Irreplaceable?
Bruno Munari wasn’t just a designer—he was a philosopher of play.
He didn’t simply create objects; he turned play into a way of thinking. From wordless books to wind machines, his work was about experimenting with ideas. Munari didn’t design answers—he designed questions. This post explores the deeper logic behind his playful mind, and why it still inspires today.Read more -
Read more: Project Wild Thing: Play, Creativity and Nature
Project Wild Thing: Play, Creativity and Nature
Project Wild Thing reconnects children with nature through play and creativity, countering screen dependency. By promoting unstructured outdoor activities, it fosters problem-solving, imagination, and resilience. The initiative empowers families to embrace nature as the ultimate playground for learning, adventure, and growth.
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